CellFighter 2.5

Cellfighter is a game based on the behavior of "living cells"
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Developer:
Sergey Ya. Startsev
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CellFighter is a strategy game developed by Sergey Ya. Startsev. The game is an extension of Conway's Game of Life. In your screen you have a battlefield composed of a huge grid. In each square of the gird you have a cell, or germ or just a dot of color. You will be color blue, and the Artificial Intelligence will be color red. You have to control the whole battlefield, which means to destroy all red dots. How you do this? Well, at first glance you will have no idea. There is a quick introduction that seems simple enough, but once your cells start fighting, you have no idea of what to do. You have to read further in the manual. Apparently, you just click on the squares adjacent to your cells in order to add another cell, and what seems to be an explosion occurs. Some groups of cells just die, but some grow bigger. If they get adjacent to a Red cell, then you must battle for superiority in the cell group. If your color shows its superiority, the reaction will cause the red cells to disappear. Of course, there are several different ways of game-play, battlefields and even AI behavior. All of these can be customized according to your needs. It does have a learning curve but the game is interesting once you get the hang of it. However, it wouldn't be very appealing for just any gamer, but is free so you can try it when you want.

IM Senior editor
Ismael Mireles
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Review summary

Pros

  • Good idea and innovation

Cons

  • Has a bit of a learning curve

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rating Peter Gibbs
CellFighter is a great tool for gaining a basic understanding of how chaotic systems work, and how they are related to fractals. I use it as a fun teaching/learning tool.

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